Search your game
Other Game
Star Wars: The Old Republic
Buy Gold
Buy PowerLeveling
Buy Time Card
Anarchy
Anarchy Gold
Anarchy Items
Anarchy CDKey
Apex Legends
Buy Gold
ArcheAge Unchained
Buy Gold
Buy PowerLeveling
Buy CDKey
ASTA
ASTA Gold
Black Desert
Buy Gold
Blade and Soul
Buy Gold
Buy PowerLeveling
Buy CDKey
Bless Global
Buy Gold
Bless Online
Buy Gold
Buy PowerLeveling
Buy CDKey
Bless Unleashed
Buy Gold
Cabal
Cabal Gold
Cabal PowerLeveling
Cabal Cash
Cronous Online
Buy Gold
Buy Items
DC Universe Online
Buy Gold
Dekaron
Dekaron Gold
Digimon Masters Online
Buy Gold
Dofus
Dofus Gold
Dofus Items
Dofus Touch
Buy Gold
Dragomon Hunter
Buy Gold
Dragon Nest
Buy Gold
Buy PowerLeveling
Buy Items
Nexon Cash Code
Dungeon Fighter Online
Buy Gold
Buy PowerLeveling
Eden Eternal
Buy Gold
ELOA
ELOA Gold
ELSword
ELSword Gold
Eve
Eve Gold
Eve Time Card
Fallout 76
Fallout 76 Gold
Fallout 76 Items
FFXI
FFXI Gold
FFXI CDKey
FFXIV
FFXIV Gold
Fiesta
Fiesta Gold
Flyff
Flyff Gold
GrandFantasia
Buy Gold
Guild Wars
Guild Wars Gold
Guild Wars Items
Habbo
Habbo Gold
Habbo CDKey
Hero Plus
Hero Plus Gold
Knight
Knight Gold
LastChaos
LastChaos Gold
Lineage 2M
Lineage 2M Gold
Lost Ark
Lost Ark Gold
Lost Continent
Buy Gold
Buy Items
Lotro
Lotro Gold
Lotro PowerLeveling
Mabinogi
Mabinogi Gold
Mabinogi Items
Nexon Cash Code
Maple Story
Buy Gold
Nexon Cash Code
MIR4
MIR4 Gold
Mortal online 2
Buy Gold
MU Legend
MU Legend Gold
NeverWinter Online
Buy Gold
New World
New World Gold
New World PowerLeveling
NosTale
NosTale Gold
Phantasy Star Online 2
Buy Gold
Ragnarok
Ragnarok Gold
Ragnarok Items
Ragnarok Transcendence
Buy Gold
Ragnarok2
Ragnarok2 Gold
Rappelz
Rappelz Gold
Rappelz Items
Rappelz
Rappelz Gold
Rappelz Items
RF
RF Gold
RF Items
Riders of Icarus
Buy Gold
Buy PowerLeveling
Buy Items
Buy CDKey
Rose
Rose Gold
Runes Of Magic
RuneScape
RuneScape Gold
RuneScape PowerLeveling
RuneScape Account
Shaiya
Shaiya Gold
Shaiya PowerLeveling
Shaiya Items
Aeria Points
SilkRoad R
SilkRoad R Gold
SilkRoad R CDKey
SoulSaver
SoulSaver Gold
Star_Trek
Star_Trek Gold
Summoners War Chronicles
Buy Gold
Swords of Legends Online
Buy Gold
Swordsman
Swordsman Gold
Swordsman PowerLeveling
Temtem
Temtem Gold
The Elder Scrolls Online
Buy Gold
Buy PowerLeveling
Buy CDKey
The Secret World
Buy Gold
Buy CDKey
Therian Saga
Buy Gold
Buy CDKey
Tibia
Tibia Gold
Toram Online
Buy Gold
Torchlight Infinite
Buy Gold
Torchlight2
Buy Gold
Uncharted Waters Online
Buy Gold
V4
V4 Gold
Vindictus
Vindictus Gold
Vindictus PowerLeveling
Vindictus Items
Nexon Cash Code
Wakfu
Wakfu Gold
Wildstar
Wildstar Gold
Wildstar PowerLeveling
Wildstar CDKey
Wildstar
Wildstar Gold
Wildstar PowerLeveling
Wildstar CDKey
Wizard101
Wizard101 Gold
Wizard101 Items
Home » Site News » EVE Online: Staring Death i...

Tags :     

Prior to the release of a new patch, I can usually be found on Singularity, the EVE Online test server, tinkering around with the upcoming changes. It gives me a chance to get a good look at what's coming, understand how it might affect the game, and occasionally catch any undocumented changes before the patch notes are released. We all know about the changes to Factional Warfare and Rigs that are due in the 1.5 "mini-expansion", but there's always going to be bug fixes and other changes slipping in under the radar, such as the brand new pod model that's recently made an appearance on the test server. And here it is:

This isn't the first time the pod has been remodeled, though, with the current capsule appearing roughly two years ago, as part of the Trinity expansion. This happy little chap right here:


The organic shape and the green coloring of this newer model clearly mark it out as Jovian, which seems appropriate given that the pod technology the empires possess was given to them by EVE's fifth major faction more than a century ago. (Personally, I think I prefer the Trinity version; I like that it doesn't look like the product of any particular race.)

A new ship model wouldn't normally be that big a deal amongst the dozens of available spacecraft, but the pod is different. This is what every player sees when they leave their ship, whether it's by choice, or due to their vessel exploding, and until we can get our hands on the Walking In Stations feature and start strutting our stuff on the station walkways, this is the closest we'll get to seeing our avatars in the game environment. That small capsule contains your current clone; lose that and you'll wake up back in a cloning station, minus any implants you had fitted. And you will lose it.

Death comes to us all in New Eden; no matter how safe you think you are; if you choose to leave the protection of a station you risk destruction. Losing your ship leaves only a wreck behind, which contains whatever modules survived the explosion, and unless you have some way of looting the wreck before other players can get to it you'll lose almost everything you brought to the fight. This can be a shock to the system, and a difficult thing for new players to adjust to, especially those coming f Aion MMOs with minor death penalties. How it handles death is what makes EVE stand out f Aion the majority of its peers.

EVE is a virtual world, with thousands of other players interacting with each other on any given day, and being part of that world also means dealing with the not so nice sides of it. The ability to destroy another player's time and money was always going to attract the more sadistic players, and this has earned EVE a reputation as something of a haven for those of the griefing persuasion; the kind of players that attack others just for the fun of it. But this is just the darker side of a vital part of EVE.

The player versus player aspect of the game, whether it's combat or competing for resources/profits, is what I find so compelling about EVE. No other game has given me the rush that I get when I'm fighting other players in EVE, and this is largely due to the harsh death penalties. When you can instantly respawn, along with all of your gear (and maybe reduced stats for a few minutes), there's no real fear of death, or element of risk. The possibility of losing millions of isk is what encourages players to become better pilots; you learn to keep an eye on local and the directional scanner, understand what you can fight, and what you should run away from. You either get good, or lose even more ships; and it's this deadly environment has given rise phrase "fly what you can afford".


Death not only powers the PVP combat side of the game, but also EVE's economy. Rather than the typical MMO crafting professions that are usually only a small facet of the game, the industrial side of EVE produces just about everything that keeps the game moving, f Aion the vessels and weaponry we fight with, to the Player Owned Stations used to claim territory out in 0.0 space. This symbiotic relationship between those that create and those that destroy is the beating heart of EVE. Yes, the death penalties may seen relatively severe, but it's what makes EVE, EVE.

It's brutal. It's unfair. But it makes victory so much sweeter.


Member Login

Custom Fast Order

USD  EUR  GBP  AUD  CAD 

Contact us

Email:

[email protected]

Skype:

gameest

Complaint&Suggest

[email protected]
Notes
It is more secure and more clipping Our website is Tested & Certified by McAfee Secure. McAfee Secure guarantees that keep you safe from identity theft, credit card fraud, spam, viruses and online scams.