However, raid UI can only show you buffs or debuffs one time but not both at the same time, which can be a real pain for say a priest or druid that has both hots and dispellable debuffs and long-term buffs to manage.With the release of the Wrath of the Lich King expansion, it has been a few changes in the combat ratings due to the new level cap, so most of the wow gold players are now able to reach.Spell Hit Rating is one of them, which is now just called Hit Rating. Here is an update on Spell Hit, now it revised for the new level cap of 80.First and foremost, spell hit is a combat attribute that increases a caster's chance to hit with spells. Mainly it is obtained from talents or gear that has hit rating. The more a caster gear with hit rating, the lower the caster's spells will miss the chance (i.e. an enemy resist the spells). With patch 3.0.2, spell hit is capped at 100%; with enough spell hit, it is possible to reach a state where it is impossible for your spells to miss. A spell that fails to hit is shown as a miss, while misses caused by a target's resistance is shows as a resist. Spell hit has no effect on healing spells, as they will always hit.All Raid Bosses noted with a Skull as their level will act as though as they are 3 levels above you, meaning they will have a 17% chance to resist your spells.