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En Masse Entertainment has released a TERA "highlights reel" from E3 2011 showing off some of the combat footage of the demo shown to press members behind closed doors. In addition, devs discuss the 'groundbreaking' political system that will be prominently featured in TERA.
Politics in TERA run on a completely dynamic system - just like in the real world - and as in real politics, players seeking political office will need the backing of their peers to gain political credibility. Campaigning in TERA can take many forms, such as starting a website or blog, hitting community forums or earning positive word-of-mouth in the game. Once elected, a successful candidate needs to earn and maintain a good reputation in the game to have a chance of staying in office, a process regulated via a system of "policy points." Less charismatic players can still seek office, however, by rising to the top of the game's PvP battlegrounds. Whichever way players choose, TERA's political system gives them the option of gaining money, power and fame.
Once elected vanarch of a province, a player has control over a host of options. Vanarchs can open up item shops unique to their area, raise or lower taxes in their province and even imprison their enemies. Vanarchs and their guild members also get unique mounts that are instantly recognizable throughout the game. While anyone in the game can achieve political rank, it takes the support of a guild to thrive as a vanarch.