MMORPG's Garrett Fuller takes a look at the way many MMOs are moving to a more action-based style of combat. Leading the way and touting this style as one of its major features is TERA, set to be published in North America by En Masse. Garrett takes a look at action combat and its impact on players.
One of the major differences in MMOs vs. Action RPGs has always been combat. In MMOs we have the hot bar, in action RPGs we have skills, moves, and combos that work to bring down foes. Age of Conan started this trend with a unique combat system that players could use in fights, but it still used a hot bar system. The action combat added to MMOs is really starting to move in a stronger direction and TERA is heralding its approach. TERA's combat system is a focus of the game design which gives players a lot of options when fighting opponents.