We want your choice of secondary start to mix up your play wow gold game style, if only a little. Unlike primary stats, we want those secondary stats to be a choice. If one is far better or far worse than the others, then we haven't delivered on our design intent. Since some of our players have become such great rules lawyers, I am hesitant to mention a magic number at which point the ratios become unacceptable to us. Let's just say you shouldn't often be in a situation where you pass on an item in a later tier of content and keep an item from an earlier tier solely because of the stat allocation. As an example, if haste were so much better than crit for an Enhance shaman that he kept his Blackwing Descent (first tier) gear and dismissed all of the Firelands loot as garbage simply because it had a lot of crit, then we have a problem.Statistics from general secondary are slightly more interesting than the primaries. While force oragility you will always hit a little harder,critical strike rating sometimes you hit a lot harder. Hate lets you do more. In contrast to primary statistics, we want these stats to a secondary choice. If theit is much better or worse than others, so we don 'have not responded to our design intent. As some of our players have become so great lawyers rules, I hesitates to speak of magic number at which point the relationship becomes unacceptable to us. Let's say you do not often in a situation wherewe pass on an item in a later section, content, and keep an element ofa higher level just because of stat distribution.