This change is now active on Live.Repentance--this ability now lasts for only 6 seconds in PvP (down from 10). Obviously this is also a nerf. This change is also active on Live.Art of War--now affects all damage done by Judgments, Crusader Strike and Divine Storm (instead of critical strike damage). Net DPS should be about the same but less bursty. This change will be made before Nov 13.Righteous Vengeance--now applies a dot affect similar to Deep Wounds instead of critical strike damage. This ends up being a significant buff to the ability to make up for the damage lost to Divine Storm, but is also less bursty.Glyph of Crusader Strike--now reduces mana cost (instead of increased damage on stunned targets.) Wow gold players thought paladins could stack too much damage vs. stunned targets. And also we fixed a bug with Seal and Judgment of Light that could sometimes result in too much healing.For our part, Retribution DPS remains the same over longer periods of time, but they can't do quite so much damage in the initial few seconds of a PvP encounter.We get to know that Ret pallies feel a little picked on since we've made this mistake before of having them come out the gate too strong and then had to correct them. It's a difficult spec to balance by reason of part of its design is to have large crits and stuns which have obvious PvP implications. We are pretty confident these will not nerf pallies into the ground but if we overdid it, we'll be happy to back off some of the changes.